A single-player DLC with additional stories is an extra cost that can be justified by gamers as long as the content feels appropriate to be pursued. Just look at what Projekt Red CD has accomplished with two expansion packs for The Witcher 3, which, instead of being criticized, are praised for their thickness and price level. In the past, Rockstar had also injected a similar concept where DLC stories became an inseparable part of each of their releases. But unfortunately, since the potential for online mode “attacks”, this strategy has led to the absence of GTA V and also, Red Dead Redemption 2.
Following the same strategy as GTA V, Rockstar Games also claimed not to be interested in developing a single-player DLC in Red Dead Redemption 2. This was revealed directly by Lead Online Production Associate – Katie Pica in her latest interview with VG247. Pica said that Rockstar is currently fully focused on online mode. But he also mentioned that Rockstar will still try to offer what gamers like from single-player mode into their online world, with the best quality they can offer.
What Rockstar confirmed with Red Dead Redemption 2 is certainly in line with what they have taken with GTA Online, which must be acknowledged so far, it does bring in considerable revenue for them.